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Untitled Horde Shooter

Details

Details

Details

Role: Systems/Level Designer

Team Size: 5

Engine: Unreal Engine 5

Platform: PC

Dev Time: Ongoing

Timeframe: Start: May, 2024

About

Details

Details

Untitled Horde Shooter (UHS) is a first-person online co-op horde shooter where players work together to navigate through hordes of enemies to reach the end of levels. UHS has a heavy focus on diegetic and reactive gameplay, resource management, and team coordination. Managing all of this is an AI Director who constantly keeps track of players and manages enemies to help make each encounter feel dynamic and realistic.  

Goals

Details

Goals

My primary goals for this project will be to design and implement the game's combat, AI, enemies, and levels while creating in-depth documentation to communicate my concepts to my team as efficiently as possible. I will also provide support in directing the creation of art and sound assets to help keep them cohesive to the intended player experience.

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